I have had quite a few e-mails with repetitious questions regarding the critique paper. First, I will extend the deadline until Tuesday, March 18th, at 11:59 PM. If you have already turned in your paper, kudos, take a deep breath and relax! If you decide to wait until Tuesday, please make sure you take the time to write an amazing paper. I would rather extend the deadline and get a better quality paper than a rushed piece of hot mess. Second, a review of the requirements are below. Please email me with any questions and I look forward to reading your papers.
Videogame
Critique Paper (30% of final grade)
We have
reviewed the differences between critique and review, studied some of the young
videogame theories, and practiced how to apply theory to videogames as a
critique. Now, we will bring it all together.
The
videogame critique should:
* be 4-6 pages
* in MLA format with proper citations (bibliography
on its own page)
* have one strong, clearly identified
thesis statement/driving concept
* be focused on one of the main domains of
videogame criticism: cultural issues in the game, games and society, or game
design and criticism
* apply a theory (properly cited) from one
of those domains to one specific videogame
* not focus on describing or evaluating the
game in a manner that does not support your thesis
* be academic in form, statements should be
explained and supported, no biased or non-academic language
* have error free writing
* not be a review
As
videogame criticism is still evolving, this is your chance to not only stretch
yourself academically on a topic that you find interesting, but also influence
the way videogame criticism is done.
Grading
Rubric
Length –
10%
MLA Format
– 20%
Bibliography
with proper citations – 20%
Spelling
and grammar – 20%
Clear and
well thought out critique – 30%
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