Saturday, March 15, 2014

Paper Update

All,
I have had quite a few e-mails with repetitious questions regarding the critique paper.  First, I will extend the deadline until Tuesday, March 18th, at 11:59 PM.  If you have already turned in your paper, kudos, take a deep breath and relax! If you decide to wait until Tuesday, please make sure you take the time to write an amazing paper.  I would rather extend the deadline and get a better quality paper than a rushed piece of hot mess.  Second,  a review of the requirements are below.  Please email me with any questions and I look forward to reading your papers.

Videogame Critique Paper (30% of final grade)

We have reviewed the differences between critique and review, studied some of the young videogame theories, and practiced how to apply theory to videogames as a critique. Now, we will bring it all together.

The videogame critique should:

    * be 4-6 pages
    * in MLA format with proper citations (bibliography on its own page)
    * have one strong, clearly identified thesis statement/driving concept
    * be focused on one of the main domains of videogame criticism: cultural issues in the game, games and society, or game design and criticism
    * apply a theory (properly cited) from one of those domains to one specific videogame
    * not focus on describing or evaluating the game in a manner that does not support your thesis
    * be academic in form, statements should be explained and supported, no biased or non-academic language
    * have error free writing
    * not be a review

As videogame criticism is still evolving, this is your chance to not only stretch yourself academically on a topic that you find interesting, but also influence the way videogame criticism is done.

Grading Rubric

Length – 10%
MLA Format – 20%
Bibliography with proper citations – 20%
Spelling and grammar – 20%
Clear and well thought out critique – 30%

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